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Deus ex human revolution plasma rifle
Deus ex human revolution plasma rifle








deus ex human revolution plasma rifle

It's well written, expertly voice-acted, and presents two sides to every story, letting the player make up their own mind. Make no mistake, DX:HR relies heavily on its story to compel players forward. If this all sounds a little highbrow, well, that’s because it is.

deus ex human revolution plasma rifle

There’s also the more philosophical issue of where humanity ends and machine begins, and how expensive upgrades reinforce the class system. You may think a robot arm would be totally badass at first, but when you realize you’ll need an expensive drug for the rest of your life to keep your body from rejecting it, you might be more hesitant. The Deus Ex franchise has always been a series in the Metal Gear vein, focusing on corrupt shadow governments and corporate espionage, though its main focus is on Transhumanism, the ethical concerns raised when man mixes with machine. Like its predecessor, a large part of DX:HR’s appeal is in its well written, intelligent story. Left with no choice, Sarif’s CEO authorizes the use of extensive augmentations to save Adam's life, bringing him back to find out who was responsible for the attacks. They're on the verge of an incredible breakthrough, when the lab is attacked by mercenaries who kill the company’s leading scientists and leave Adam for dead. You play as Adam Jensen head of security at Sarif Industries, a corporation that sells human augmentations (robotic arms, x-ray eyes, and the like). Unlike 2003’s unfortunate DX: Invisible War, DX:HR is as unapologetically cerebral as the original, and immediately throws the player into a world in conflict.










Deus ex human revolution plasma rifle