
Furthermore, casting a Frenzy spell on someone is not considered a crime if you are hidden when you cast it (regardless of whether or not you have the Quiet Casting perk). Frenzy spells can also be useful for hunting deer and other fleeing animals, as they will turn and attack you instead of running away. The only effect that serves as a combat tool is Frenzy, which can be used to cause groups of enemies to decimate each other. It can be used on its own as a combat tool, but it is best used in conjunction with another skill to take on enemies. Illusion is a formidable tool against almost every enemy in Skyrim, dragons being a notable exception. All missiles, area or not, are range 469 feet.
Target Level does not apply to Rally effects.
Invisibility removes the ability to be detected by sight, but unlike sneaking, wears off immediately if the caster touches something, casts a spell or uses a weapon.įor each effect type, the pattern of spells is consistent: TypeĬall to Arms (100' radius / 10 min. Muffle helps the caster to sneak around by reducing the noise made by walking.
Rally spells maximize confidence and increase the stats of the affected and prevent them from fleeing. Frenzy spells maximize aggression and cause the affected to lose allegiance and attack anyone they see. Fear spells minimize confidence and cause the affected to run away. Pacify spells minimize aggression and cause the affected to lose the will to fight unless attacked first. Some of these effects can also be produced using Alchemy and enchantments. Progressively more powerful spells with each of these effects are available as your character develops. While no Illusion spell does any direct damage, spells and perks in this school are a good supplement to Stealth-focused characters, and make stealthy play more viable for mages. I’m quite enjoying thievery for the first time so if anyone knows mods that add quests/lots more loot to cities in Skyrim I’d appreciate it.Illusion contains a range of spells that play with your enemies' minds. It was gamey and full of exploits but i feel like that’s always the case in complex rpgs, you have to restrain yourself and it can be quite fun. So I was wondering if there’s a mod out there that changes/adds to skyrim’s magic system to make it more similar to oblivion’s.
Not to mention the heavily nerfed and almost useless illusion tree. It made me realise that utility spells were for the large part missing in Skyrim - chameleon, spell absorption, command.
Mostly using illusion/alteration/mysticism I’m able to outwit enemies, make them fight each other or avoid them altogether and get away with the loot. I’m playing a thief/mage and it’s the most I’ve actually felt like an actual wizard. So I decided to try do a (heavily modded) playthrough of oblivion for the first time in more than half a decade and I’m actually really enjoying it.